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・ Mario Joseph
・ Mario José García
・ Mario José Serra
・ Mario Joyner
・ Mario Jozić
・ Mario Jurić
・ Mario Jurić (footballer)
・ Mario Jurčević
・ Mario Karlović
・ Mario Kart
・ Mario Kart 64
・ Mario Kart 7
・ Mario Kart 8
・ Mario Kart Arcade GP
・ Mario Kart DS
Mario Kart Wii
・ Mario Kassar
・ Mario Kasun
・ Mario Kempe
・ Mario Kempes
・ Mario Kern
・ Mario Kienzl
・ Mario Killer
・ Mario Kindelán
・ Mario Kirev
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Mario Kart Wii : ウィキペディア英語版
Mario Kart Wii

|genre=Racing
|modes=Single-player, multiplayer
}}
is a racing video game developed and published by Nintendo, and released worldwide for the Wii video game console in April 2008. ''Mario Kart Wii'' was originally announced at E3 2007 by Nintendo of America president Reggie Fils-Aime.
Like its predecessors, ''Mario Kart Wii'' incorporates playable characters from the ''Mario'' series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but has been discontinued as of May 20, 2014, along with Wii and Nintendo DS games that supported online play. ''Mario Kart Wii'' takes advantage of the Wii Remotes motion sensing to provide intuitive and conventional steering controls; each copy of the game is bundled with the Wii Wheel accessory to augment this feature. Traditional control schemes using game controllers are also supported.
==Gameplay==

''Mario Kart Wii'' is a kart racing game featuring several single and multiplayer modes. The players each take control of one of many selectable ''Mario'' franchise characters and participate in races or battles using karts or motorcycles on courses thematically based on locations from the ''Mario'' franchise. During gameplay, the player views the action from a third-person perspective that tracks the player from behind his or her kart. The player can perform tricks while driving that produce speed boosts, such as mid-air stunts, drifting, slipstreaming, and wheelies (motorcycles only).
While driving, the player collects power-ups from item boxes placed in various points on the track. These power-ups allow the player to attack opponents, causing them to slow down or spin out of control; defend against such attacks; or gain boosts in speed. These include the series staple items, such as the Mushroom, Koopa shell projectiles, the Starman, and banana peels, as well as new items, such as the Mega Mushroom that causes the player to temporally grow to an enormous size and crush opposing karts.
''Mario Kart Wii'' supports four different control schemes. The primary control scheme is the Wii Remote by itself, optionally used in conjunction with the plastic Wii Wheel accessory, which uses the controller's motion sensing to simulate operating a steering wheel. The other supported control schemes are the Wii Remote with the Nunchuk attachment; the Classic Controller; and the Nintendo GameCube controller.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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